MA

Virtual Production

This MA Virtual Production offers a dedicated pathway for postgraduates to enter specialised technical sectors within the screen industries. Students will have the opportunity to explore and utilise a range of VR software, including VR painting, 3D modelling and environment design, 360-degree video capture, and games development.

Programme Overview

This course has a practical focus and incorporates elements of Universal Design for Learning, particularly in its assessments. Students will engage in group work and collaborate across cohorts, fostering the creative peer relationships essential for success in the screen industries.

Programme Facts

DURATION: 
1-year

MODE: 
Full-time

START:
September 2025

LOCATION:
Central Film School 

FUNDING:
Eligible for Master’s Loan

Subject to Academic Approval by:

Course Outline

This course prepares students to enter the fast-growing VP industry and various other sectors that are rapidly adopting VP technologies. Graduates may also progress to roles in film distribution, web content creation, live event production, and music video production.

Term 1
Modules

Virtual Environment Design & Asset Development

This is a general introduction to the workflow behind the development of virtual assets and resources. This process will also develop your practical skills, as well as introducing you to the teamwork and problem-solving skills that are essential in all aspects of the production process.

Virtual Production Pipelines

The production processes and technical requirements are elaborated in more detail. These skills will then lead you into the grounding needed for your graduating ‘Final Major Project’. You will also engage in research for your choice of specialist roles that will undertake in Term two.

Term 2
Module

Real Time Interactive for Virtual Production

This is an in-depth consideration of one of the key technology platforms, each student becomes more creatively independent and technically focussed on specific key skills-sets. To enable this, students are encouraged to choose specific technical production roles from within the field. 

Virtual Studio Production

During this term students will be expected to secure an internship placement which compliments your chosen specialist role. You will critically reflect upon this experience of your specialism and may either choose to explore future implications for the position (eg as the result of future technological changes) or by conducting an applied research methodology that critically examines your learning within your own chosen production role.

Term 3
Module

Final Major Project

This is the culmination of each student’s journey through the Masters programme.  In this, students have ample opportunity for extended collaboration across the range of the School’s other creative communities and with the productions of the graduation films. You will work within your own specialist role, as part of a collaborative crew, under the supervision of an industry practitioner throughout the productions.

The projects can be a collaboration or stand-alone effort and the final term signifies the bridge between studentship and professional practice with the fruition of your academic and creative skills acquired over the course of the year. As part of the School’s ethos, you will have opportunities to collaborate with other courses and cohorts in the creative development of your project productions.

Additional Resources

Entry Requirements

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Fees

Understanding the costs and financing options open to you as you plan your studies will help you to make a wise investment in your future career.

Home

2025 – 2026

£11,950 per year 

(£11,950 / TAUGHT MA) 

 

International

2025 – 2026

£19,950 per year

(£19,950 / TAUGHT MA)